I have started filling out “Issues” on GitHub so you guys can see what I’m planning on working on in the near future.
There are currently 5 milestones: Beta 1, Beta 2, Beta 3, Beta 4 and Beta 5.
Beta 1: the initial release, all the games previously stated should be working at 100% with the exception of multi-player. As stated before only software rendering will be available but higher resolutions will be supported.
Beta 2: the OpenGL 3.2 device should be implemented and true 3D hardware rendering support added – basically Daggerfall will surpass previous builds visually in addition to being gameplay complete.
Beta 3: the “Unified Sector Theory” release – perspective correct hardware rendering for 2.5D games. At this point Dark Forces should surpass the current build visually in addition to being gameplay complete.
Beta 4: will add support for additional platforms – Linux and OS X.
Beta 5: the “Multiplayer” release – add multiplayer framework and support for certain games (such as Blood).
The GitHub page now has the most up to date version of the roadmap.
Here is the GitHub link: github.com/luciusDXL/XL-Engine
Please read the XL Engine Source Code post is you have questions about pull requests, the source code, etc. before asking. Thanks.