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 Post subject: Re: Skyrim or Morrowind? *Spoilers may Abound*
PostPosted: Tue Apr 17, 2012 3:19 am 
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Joined: Tue Jun 28, 2011 8:49 pm
Posts: 205
Oblivion had the same problem with the battle music. I believe the mod I used to add music for weather/regions (like Daggerfall) also corrected the issue by only starting battle music if the fights lasted past a certain threshold. It worked well; it's disappointing Bethesda hasn't tried it yet.

I see Lazaroth did a good job articulating what I was too lazy to write properly, and even used my favourite examples.


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 Post subject: Re: Skyrim or Morrowind? *Spoilers may Abound*
PostPosted: Tue Apr 17, 2012 12:04 pm 
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Joined: Tue Apr 19, 2011 12:35 pm
Posts: 293
Location: Oberhausen, Germany
I don't think Oblivion is that bad. It was my first TES-game, and I had a lot of fun with it. Sure, it had some flaws, especially with the balancing and level/world design, but compared to Skyrim, it had much more intersting quests. Most side quests were above average, and some (especially the thieves guild quest where you are locked in a house with other people :D ) were really one of the best in the whole series. And I didn't even mentioned Shivering Isles, which had even better quests.
Maybe bethesda was afraid to include such "strange" quests like lin Oblivion in Skyrim. But it seems bethesda made the same mistake many other developers did when creating a sequel: they concentrated on the flaws of the predecessor, but neglected the strong points of the prequel. (there are many examples...)

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 Post subject: Re: Skyrim or Morrowind? *Spoilers may Abound*
PostPosted: Sun Jul 29, 2012 7:46 am 
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Joined: Fri Jul 20, 2012 2:17 pm
Posts: 48
Location: Tacoma WA
i grew up on arena and i have the same feeling of awe every time i play it since i was 10 but the jump from daggerfall to morrowind blew my mind and my computer so im going to say morrowind :lol:


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