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 Post subject: Star Wars Shadows of the Empire
PostPosted: Fri Aug 31, 2012 10:04 am 
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Joined: Thu Aug 30, 2012 4:53 pm
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Lucius & XL Team

Speaking of LucasArts games, have you considered release a XL version of 'SW Shadows of the Empire' (something like 'SoteXL', including a proper 32-bit installer?

This game was awesome and I think it has a large number of diehard fans.

As we all know, despite the game itself is a 32-bit application, like in many LA old games, for some strange reason the LucasArts guys released it with a 16-bit installer, a major problem to all x64 Windows versions.

I have the original CD-ROM myself, but I'm unable to install the game, due to it's x64 incompatibility.

What do you think? thanks!


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Fri Aug 31, 2012 2:10 pm 
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Joined: Fri Apr 15, 2011 10:46 am
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Location: Moscow, Russia
You could install it with 32 bit version of installer(if such exists, you'll need to copy files from cd to any folder and replace original 16bit executable with 32bit one, helped me with old install shields) or you could install it with virtual machine and then copy files over to real one(also copying relevant registry if used)


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Fri Aug 31, 2012 3:19 pm 
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kyle2k wrote:
As we all know, despite the game itself is a 32-bit application, like in many LA old games, for some strange reason the LucasArts guys released it with a 16-bit installer, a major problem to all x64 Windows versions.

I have the original CD-ROM myself, but I'm unable to install the game, due to it's x64 incompatibility.


Unless the game data can easily be extracted from the CD, it'd be kinda useless to have XL engine support for SotE in your case: the engine requires the game to be installed already...


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Sat Sep 01, 2012 5:41 pm 
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Joined: Thu Aug 30, 2012 4:53 pm
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So in that case we need a 32-bit installer for the game.. Is it possible to create one?


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Sun Sep 02, 2012 2:51 am 
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Well, as I said it's possible with Install Shield installers - you just take new installer exe from older games. I don't know which installer used for this game, so technically it _maybe_ possible to find game with modern version of same installer and _maybe_ they'll have compatible data format.


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Sun Sep 02, 2012 5:13 pm 
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Even if you get SOTE installed, good luck running it on new systems. The game runs often way too fast, and video is often corrupted on new video cards. Also, you may get some other anomalies, due to the lack of fog on newer video cards.

From what it seems, SOTE uses a heavily modified JEDI engine. I'm unable to confirm this though. If it is, I imagine at least getting the levels rendering in XL Engine wouldn't be too hard, would it?

_________________
I'm praying fervently that TV/Fury3/Hellbender support gets adopted in this project.


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Sun Sep 02, 2012 5:31 pm 
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Joined: Thu Apr 14, 2011 4:05 pm
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StrikerMan780 wrote:
Even if you get SOTE installed, good luck running it on new systems. The game runs often way too fast, and video is often corrupted on new video cards. Also, you may get some other anomalies, due to the lack of fog on newer video cards.

From what it seems, SOTE uses a heavily modified JEDI engine. I'm unable to confirm this though. If it is, I imagine at least getting the levels rendering in XL Engine wouldn't be too hard, would it?
No it uses a "new" engine - though they did use Dark Forces and the content pipeline used in Dark Forces for early prototyping. But the final engine was "true 3D" since that was actually the easier route for the N64. The Windows version of the game came later (and had lots of issues on ATI cards of the time but worked reasonably well on other hardware).

Anyway I'll keep the game in mind, I do have some fond memories of playing it on the N64.


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 Post subject: Re: Star Wars Shadows of the Empire
PostPosted: Mon Sep 03, 2012 4:05 pm 
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Lucius

Another game to seriously consider is 'SW Dark Forces II Jedi Knight', due to the impossibility to activate it's 3D mode in modern videocards (mine is Radeon HD 6970).

If the player try to activate 3D mode, the result is a black screen. The game only run in software rendering mode.

There's a modified 'ddraw.dll' file, a lot of patches, installers and procedures to circumvent the issue in the Internet but with no avail.

Another major issue is that the CD music does not play at all. Both issues ruins the game experience.

Sorry for my english: not shure if I'm making sense.

Greetings from Rio de Janeiro, Brazil


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