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 Post subject: Re: Blood Hi-Res Project - And Gameplay mod announcement
PostPosted: Sun Apr 08, 2012 12:37 pm 
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I'll include it in my next set, be up in a few hours


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Sun Apr 08, 2012 5:24 pm 
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zmeialfa646, 2nd pic is pretty good. However I have a humble offer for you - try different picture hosting, imageshack, photobucket, even dropbox etc. It takes an eternity to load your pics from freeimagehosting. (and yes, that's definitely is not related to my network channel, I have roughly 100Mbit/s link here, usually performing with approx 60Mbit/s when I'm working with USA-based sites)


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Sun Apr 08, 2012 11:59 pm 
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Just updated my links on the front page to imgur, speed should no longer be an issue,


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Mon Apr 09, 2012 8:51 am 
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There has another aspect, your textures has litlle dark brightness. How it ll be ingame...


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Mon Apr 09, 2012 9:16 am 
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sorry, what?


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Mon Apr 09, 2012 10:10 am 
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Your textures are a little more dark, how you think, it matters? Do u use something for test textures in game, skultag for exmple?


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Mon Apr 09, 2012 10:34 am 
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nah shouldn't matter one bit, waiting for XLEngine to test them in as the engine lighting will be different so until then I can't be 100% certain, but if the time comes I do need to lighten them it won't even be a 5 minute job ^_^

You'll also find my textures aren't actually much darker than the originals, it's the vivid coloring (the originals are especially up close quite washed out and almost pale)


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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Mon Apr 09, 2012 11:01 am 
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More goodies :D

thumbnail


Last edited by DosBoss on Thu Apr 12, 2012 2:12 pm, edited 1 time in total.

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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Tue Apr 10, 2012 6:56 am 
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Exciting news!, nearing completion of all the textures that make up the first level :D

Sneak peak at some more

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Last edited by DosBoss on Thu Apr 12, 2012 2:13 pm, edited 1 time in total.

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 Post subject: Re: Blood Hi-Res Project - Updates in first post.
PostPosted: Tue Apr 10, 2012 8:08 am 
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May I recommend you put all textures into 1st post, it would ease new ppl :)


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