If you'd like any help testing the Linux build please let me know. I'm a software engineer and also have some experience working with Daggerfall's file formats for hobby projects.
Linux Mint 15 Cinnamon 64-bit
Intel Core i5-2500K Sandy Bridge 3.3GHz
GeForce GTX 560 Ti 1GB (using proprietary nVidia driver)
8 GB RAM
Integrated Audio (Realtek ALC892)
I can also boot to Win7 64 bit and know how to use WINE.
This build will not run on Linux I'm afraid. While Linux support is still planned, there will be a Linux-only test for that down the road. This test is for the Windows version only but thanks for the offer.
It might be interesting to see if it works under Wine though, that would be useful information.
Phobos Anomaly wrote:
Alright! If playing Daggerfall I help to the project, hehe...
-CPU: I7 3770 3.4Ghz.
-RAM: 8GB 1333
-GPU: Sapphire Radeon HD 5770 Vapor-X 1GB (I know, bottle neck).
-OS: Windows 7 Enterprise 64bits.
To say something, I think it's more important that people who really know Daggerfall and It's functionality do the test. Of course that doing the test in several systems configuration it's very important too, but to find little bugs sometime one needs to know the game very well.
For instance: My system is regular/standard and I'm not an expert in the game.
I'm not too worried about tiny bugs that only an experienced player will find at this point - those will be found once the full build is released. I'm only concerned with critical bugs, that it runs, compatibility with their system, etc.. So lots of Daggerfall experience is not required, though you should be able to at least get out of the first dungeon.
And your existing Daggerfall saved games should work, so it would be handy if you have some save games available for testing as well.