More news:
The "movie playback" system is in place, with the first supported format being the cutscene system used by Dark Forces. In addition the UI scripts, which control the UI/HUD and general gameflow are working well. DaggerXL UI scripts and movie playback support is next.
I've also been taking care to handle widescreen better with 2D elements.
DarkXL Title screen:


And various screenshots from the intro cutscene, notice that the aspect ratio is preserved, which is why there are black borders on either side in widescreen. Note that game UI will recieve similar treatment.



Once more of the UI is finished for DarkXL, I'll do the same for DaggerXL, BloodXL and OutlawsXL. After that I start getting the 3D gameplay re-integrated and working for all 4 games on all platforms. I'm expecting to start getting the gameplay re-integrated and start outside testing next week.
Edit - the title screen from the Linux build:
