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StoneFrog wrote:
I'm back!

PatchyPegleg wrote:
Blah blah blah
TEXTURE
Crap that's good. That's
really REALLY good. Now I don't want to resume work on my textures. I kid of course - so far, this style is my favorite. You've added in additional details in just the right places while keeping the overall graphic clean and focused.
Chef Boyardee wrote:
That's a sweet texture and a sweet picture of Michael Cera in your avatar, Rhymer.
Rhymer wrote:
Chef Boyardee wrote:
That's a sweet texture and a sweet picture of Michael Cera in your avatar, Rhymer.
It's a shame, but I don't know who Michael Cera is. It's me on my avatar, I've drawn this picture myself 3 years ago. You can compare:

Bythemark wrote:
imo the first texture, rhymer, looks really unrealistic. The sand is just way too transparent, it looks like it's floating. The second is nice though.
wheybags wrote:
Rhymer wrote:
Looks nice, but a bit unnatural. Maybe something like this?

Hot diggity damn, yes. But the second one needs these patches of brown dirt that I had, it differentiates it from another texture in the same folder. Feel absolutely free to over-write my stuff.
PatchyPegleg wrote:
Bythemark good to hear you're still around. Looking forward to seeing how your coming along.

Stonefrog you are ever so kind, I have no idea how I whipped that up in an hour but I did. It was kind of on the fly, I was in the mood and hope to do another one soon.
Rhymer, it's a very nice photoshop job, it looks like a picture of a wind swept desert layed over a sandstone wall very skillfully. But I don't see what you were trying to show wheybags. The sand would not set the way you portrayed it in the crevasses of the wall, we have to keep in mind it is an exterior but that was entirely unnatural. And the bricks were photo-realistic and very skillfully placed and altered to resemble the original texture aside from the wear, but I don't see how wheybags can get any good feedback if you just post something really really nice looking. Do you care to elaborate how you would suggest he adjust his work

Rhymer wrote:
I'm sorry if my work offended someone, I just wanted to show that IMO using photo realistic textures and then making them closer to the original ones is better than repainting the originals.
I'm sorry for my posting again - it is just an old habit of mine: if I see something I really like and I now how to improve it - it is easier for me to do it myself.
Gez wrote:
PatchyPegleg wrote:
The sand would not set the way you portrayed it in the crevasses of the wall
Indeed. If this was a floor texture, though (some sort of old cobbled street maybe?), then it'd work.
Bythemark wrote:
Thanks patchy

. I'll just upload the whole folder somewhere and then work on my second claim when I get a chance.
Rhymer wrote:
I'm sorry if my work offended someone, I just wanted to show that IMO using photo realistic textures and then making them closer to the original ones is better than repainting the originals.
I'm sorry for my posting again - it is just an old habit of mine: if I see something I really like and I now how to improve it - it is easier for me to do it myself.
Oh, it didn't offend me, if that's what you're talking about

. It's high-quality work (I couldn't do it), I'm just a bit nit-picky with transparency.
PatchyPegleg wrote:
Rhymer wrote:
I'm sorry if my work offended someone... ...I'm sorry for my posting again...
You don't have to apologize, and you're not forbidden from showing your face around here.
I really was just asking for a little insight on why you posted that texture in particular.
Quote:
...if I see something I really like and I now how to improve it - it is easier for me to do it myself.
That's pretty much all I was digging for.