Search found 524 matches

by greenlight
Wed Jan 13, 2016 11:43 am
Forum: Mods / Addons
Topic: Klasodeth's Tamriel Height Map Template Project
Replies: 21
Views: 12439

Re: Klasodeth's Tamriel Height Map Template Project

Are there height maps of the other games available? In theory, a program/script should be able to process the landscape data and generate one.
by greenlight
Wed Jan 13, 2016 11:39 am
Forum: News
Topic: A Look Into the Development Process 1
Replies: 4
Views: 1362

Re: A Look Into the Development Process 1

Thanks 100 times for the detailed explanation of your methods! The iterative steps also explain the puzzle analogy you used before - the more code is disassembled and understood, the easier it is to understand new code. Just to have an idea of the scope: How man functions do the games approximately ...
by greenlight
Wed Dec 16, 2015 8:11 am
Forum: Music Project
Topic: The DaggerXL Music Project (DLs in first post)
Replies: 212
Views: 60191

Re: The DaggerXL Music Project (DLs in first post)

I still haven't listened to all songs, but overall I really like that it's not full-blown orchestral, but stays relatively close to the original sound. Daggerfall is an old game, it's not a polished monolith done by 100 people, but developed by a handful of ambitious nerds, so it's just fitting if t...
by greenlight
Wed Dec 16, 2015 8:03 am
Forum: News
Topic: Progress Update
Replies: 6
Views: 2563

Re: Progress Update

Sounds really cool! I know the problem myself that once you'll decide to make things pretty, it takes ages to get something done because there's always that minor flaw, that one thing which can be improved. Just curious: How did you do the disassembly? Did you use your self-written debug routines (I...
by greenlight
Tue Dec 15, 2015 1:52 pm
Forum: Music Project
Topic: The DaggerXL Music Project (DLs in first post)
Replies: 212
Views: 60191

Re: The DaggerXL Music Project (DLs in first post)

Wow, especially "Folk 2" (that's how far I am atm with your playlist) sounds AWESOME. Insta-nostalgia flash, even though I've obviously never heard this version before.

I'll comment more once I've finished listening through everything.
by greenlight
Mon Dec 14, 2015 7:03 am
Forum: News
Topic: Short-term Roadmap
Replies: 25
Views: 7915

Re: Short-term Roadmap

This is just fantastic to see, finally our beloved project takes a leap forward. Will features like an increased view distance be supported by the Beta 1 build? Or is it purely vanilla Daggerfall minus bugs plus higher resolution? Then you mentioned a scripting interface to allow for mods. Have you ...
by greenlight
Mon Jul 13, 2015 1:08 am
Forum: General Discussion
Topic: XL with daggerfall from the anthology edition
Replies: 3
Views: 1808

Re: XL with daggerfall from the anthology edition

Do you have the game version 2.13? If not, install the update or use DaggerfallSetup. During the installation of that you can choose the game version then.
by greenlight
Fri Feb 27, 2015 8:42 pm
Forum: News
Topic: News update: Feb. 25, 2015 - What's taking so long?!
Replies: 21
Views: 10490

Re: News update: Feb. 25, 2015 - What's taking so long?!

Thanks for putting an end to the speculations and uncertanties.

Right now we can only hope and wish the best to Lucius and his (major) side project.
by greenlight
Sat Feb 14, 2015 5:13 pm
Forum: Music Project
Topic: The DaggerXL Music Project (DLs in first post)
Replies: 212
Views: 60191

Re: The DaggerXL Music Project (DLs in first post)

Love those remakes! The old synthie sound is a nice alternative to all the orchestral music we have now... cheers! :D
by greenlight
Wed Aug 06, 2014 12:06 pm
Forum: Off Topic
Topic: Is Chatspike down or something? :(
Replies: 8
Views: 1974

Re: Is Chatspike down or something? :(

Since the server isn't up yet, is there a second channel that is being used right now?

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