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The XL Engine is and will remain free, donations are purely optional but greatly appreciated.

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During the process of refactoring the code, I will be trying to remove some of the annoying little issues with DarkXL, DaggerXL and the Launcher. In this case I’m not talking about missing game features or gameplay bugs, they will be tackled as development continues, but general software or usability related things. Here is my list so far, feel free to post comments about issues that I missed:

* Crashes.
* Auto-detect game data path in the launcher when using something like Steam.
* Cursor offset making some buttons hard to hit.
* Alt-Tab issues.
* Performance issues on some GPU’s – such as certain AMD/ATI cards.
* Performance improvements in general.
* Input issues with the menus/dialogs in DaggerXL (popup instantly disappearing, passing through multiple menus, etc.).
* All keys remappable from the launcher – including secondary fire and the console key.
* All graphics and sound settings configurable in the launcher.
* Easy mod support for DarkXL from the launcher.
* 320×200 mode pixel/texel alignment issues in DaggerXL.
* Support for altered Daggerfall executables that are properly patched to 213.

Any other similar issues you guys want to point out, here’s your chance.

If you want to join the discussion, there is a forum topic for this.

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The XL Engine is and will remain free, donations are purely optional but greatly appreciated.